Android Memory Leak Solution
Solution 1:
What does your application (or rather, this Activity) actually do? I don't see how that code alone could cause much harm, but I could be wrong.
I had a bit of trouble with memory leaks & memory tracking which I later fixed, these articles gave me a good bit of insight:
http://android-developers.blogspot.co.uk/2009/01/avoiding-memory-leaks.html
http://android-developers.blogspot.co.uk/2009/02/track-memory-allocations.html
A bit more info may be needed to help you though. Your Activity is called FotoGallery so I'm going to have a quick guess and say your problem lies with the pictures that you load in and whatnot. There's been quite a bit of questions on SO regarding limited memory & loading pictures.
Solution 2:
I solved this issue by adding System.gc(); in the beginning of the setImage method (without any if's or anything like that).
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