Cannot Keep Socket Connection When Screen Off In Android
I have trouble to keep socket connection in android. I use Socket.IO-client java library in my application. The socket connection is keeped when screen on. but, if screen off, the
Solution 1:
I solve this problem like below:
privatestaticfinalStringEVENT_PING="ping1";
privatestaticfinalStringEVENT_PONG="pong1";
publicvoidconnect() {
if (socket != null && socket.connected() == true) {
return;
}
IO.Optionsoptions=newIO.Options();
options.timeout = 60 * 1000;
options.reconnection = true;
Log.d(TAG, "try socket connect");
socket.on(EVENT_CONNECT, this::onConnected)
.on(EVENT_MESSAGE, this::onMessage)
.on(EVENT_DISCONNECT, this::onDisconnected)
.on(EVENT_PING, this::onPing)
.on(EVENT_CONNECT_TIMEOUT, this::onConnectTimeout)
.on(EVENT_ERROR, this::onError);
socket.connect();
}
privatevoidonPing(Object... args) {
Log.d(TAG, "socket ping");
socket.emit(EVENT_PONG);
}
This is server code.
var pingInterval = 25 * 1000;
varSocket = require('socket.io');
var io = Socket(server, { 'pingInterval': pingInterval });
var port = process.env.PORT || 3000;
io.on('connection', function(socket){
console.log('a user connected');
functionsendPing() {
socket.emit('ping1');
}
setTimeout(sendPing, pingInterval);
socket.on('disconnect', function(data){
(typeof socket.member != 'undefined') && disconnect(socket);
console.log(data);
});
socket.on('pong1', function(data) {
setTimeout(sendPing, pingInterval);
console.log('pong');
});
});
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