Android View States: Pressed, Activated, Selected Etc. Bindings. Do I Have To Write Custom Bindings?
Solution 1:
I can't seem to reproduce your problem here. I have created a very simple sample, which does what you ask for.
FirstViewModel.cs
publicclassFirstViewModel
: MvxViewModel
{
publicFirstViewModel()
{
IsPressed = true;
}
privatestring _hello = "Hello MvvmCross";
publicstring Hello
{
get { return _hello; }
set { _hello = value; RaisePropertyChanged(() => Hello); }
}
publicbool _isPressed;
publicbool IsPressed
{
get { return _isPressed; }
set { _isPressed = value; RaisePropertyChanged(() => IsPressed); }
}
}
FirstView.cs
[Activity(Label = "View for FirstViewModel")]
publicclassFirstView : MvxActivity
{
publicnew FirstViewModel ViewModel
{
get { return (FirstViewModel)base.ViewModel; }
set { base.ViewModel = value; }
}
protectedoverridevoidOnCreate(Bundle bundle)
{
base.OnCreate(bundle);
SetContentView(Resource.Layout.FirstView);
var button = FindViewById<Button>(Resource.Id.button);
button.Click += (sender, args) => ViewModel.IsPressed = !ViewModel.IsPressed;
}
}
FirstView.axml
<?xml version="1.0" encoding="utf-8"?><LinearLayoutxmlns:android="http://schemas.android.com/apk/res/android"xmlns:local="http://schemas.android.com/apk/res-auto"android:orientation="vertical"android:layout_width="fill_parent"android:layout_height="fill_parent"><EditTextandroid:layout_width="fill_parent"android:layout_height="wrap_content"android:textSize="40dp"local:MvxBind="Text Hello"
/><TextViewandroid:layout_width="fill_parent"android:layout_height="wrap_content"android:textSize="40dp"local:MvxBind="Text Hello"
/><Buttonandroid:id="@+id/button"android:layout_width="fill_parent"android:layout_height="wrap_content"local:MvxBind="Text Hello; Pressed IsPressed"/><RelativeLayoutandroid:layout_width="fill_parent"android:layout_height="50dp"android:background="@drawable/bg"local:MvxBind="Pressed IsPressed"/></LinearLayout>
bg.xml
<?xml version="1.0" encoding="utf-8"?><selectorxmlns:android="http://schemas.android.com/apk/res/android"><itemandroid:drawable="@drawable/bg_pressed"android:state_pressed="true"/><itemandroid:drawable="@drawable/bg_normal"/></selector>
bg_normal.xml
<?xml version="1.0" encoding="UTF-8"?><shapexmlns:android="http://schemas.android.com/apk/res/android"android:shape="rectangle"><solidandroid:color="#FF0000" /></shape>
bg_pressed.xml
<?xml version="1.0" encoding="UTF-8"?><shapexmlns:android="http://schemas.android.com/apk/res/android"android:shape="rectangle"><solidandroid:color="#FF00FF" /></shape>
This produces these two different visual states:
As you see it starts with IsPressed
being true and when I click the button it becomes false. I have verified that it works the other way around as well.
Solution 2:
Thank you Stuart and Cheesebaron for your answers but I found out what was the real cause of this problem: packaging settings in Xamarin studio: ´Use shared mono runtime´ has to be enabled (I think by default it is checked, but I had it unchecked).
You can access packaging settings by right click on project (not solution!) > properties > Android Build > Use shared Mono runtime.
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